Woolfall press kit

Everything you need to write about Woolfall or show it on stream. Use any of it in your coverage.

About the game

Build a mine. Fill it with sheep.

In Woolfall you're a shepherd with a pickaxe, a pen full of sheep and a portal that shears them, a long way under the grass. You dig a way down, build the route and open the gate. The sheep run, tumble and climb the wrong ladder. The ones who make it get sheared and pop back up in the pen, ready to go again.

The ground has its own plans. Six lands, from the desert's quicksand to the volcano, are full of sand that slides, water that finds the lava, fire that follows the roots and gas that waits for a spark. Sheep never die. They go poof and drift home to the pen as little clouds with faces.

Every sheep that passes a dye spring, a glowing mushroom grove or a crystal cave comes out with finer wool. Finer wool buys more of everything. So the route is the game: planks and ramps, ladders and fences, bridges over lava, springboards and mine carts. Up to four players can share one mine and one flock in online co-op.

Short description

Build a mine. Fill it with sheep. Route them past glowing caves for finer wool, while water finds the lava, fire follows the roots and gas waits for a spark. They go poof and drift home. That's normal. Solo, or co-op with up to three friends to blame.

Features

Trailer

Gameplay trailer, 1:29. On YouTube: youtube.com/watch?v=BEbWLsLiiHY (opens in a new tab)

Screenshots

Real gameplay, the same thirteen as on Steam. Each opens in full size (1920 pixels wide, PNG).

GIFs, logos and art

About the developer

VindR Games is me, a solo developer from Norway. I have an engineering degree in computer science and more than ten years of professional software development behind me, plus a few game jams. I've always loved games, programming and game design. So I started making the games I want to play myself. Dungeoneers Idle is the first one.

Contact

Questions, interviews or anything else: support@vindrgames.com.