Dungeoneers Idle press kit
Everything you need to write about Dungeoneers Idle or show it on stream. Use any of it in your coverage.
About the game
An endless idle RPG about building a party and letting it work.
Dungeoneers Idle is an idle party RPG and dungeon crawler. Before each run you pick the heroes and the skills they bring. You start with room for two heroes and earn your way to four, from twelve classes. Then they head into procedurally generated dungeons and fight on their own. You can watch any of them in first person, or take over and play that hero yourself.
Gear drops along the way. At first you sort it and equip it by hand. Later you buy automation that does the work for you: Auto-Equip, loot filters, Auto-Hone and more. The party picks its own route and keeps going while the game is closed. Come back after a night away and it has cleared dungeons, levelled up and found better gear.
It doesn't run out. Hero levels have no cap. The depths scale with the party. Each prestige turns a run into permanent progress.
Short description
An endless idle RPG with no finish line. Build a party of heroes, craft the gear that makes them stronger, and let them fight and loot through procedural dungeons on their own, even in a little window on your desktop while you work. Or jump in and play any hero yourself.
Features
- Companion Mode: fold the game into a small, see-through window on your desktop while your party keeps fighting.
- Twelve hero classes, five of them yours from the start.
- A passive tree of over 1000 nodes for every hero. Builds can be saved and shared as a code.
- Five dungeon types (Crypt, Cave, Fortress, Temple and Frost), generated fresh every time, across an overworld of eight biomes.
- Hero View and Take Over: watch any dungeon through a hero's eyes, or play that hero yourself.
- Five rarities and over 80 special effects, many made for a single class.
- Crafting: salvage, hone, reforge and imprint.
- Automation you buy over time: Auto-level, Auto-Delve, Auto-Equip, loot filters, Auto-Hone.
- Offline progress: the party plays on while the game is closed.
- Prestige, with a meta tree that has a branch for every class.
- Buy it once. No microtransactions and no premium currency.
Trailer
Official gameplay trailer, 1:51. On YouTube: youtube.com/watch?v=uQEKJPjBwCg (opens in a new tab)
Screenshots
Real gameplay, the same twelve as on Steam. Each opens in full size (1920 pixels wide).
Logos and art
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Dungeoneers Idle logo
PNG with a transparent background, 1280 × 720
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Key art
JPG without the logo. The wide one is a hall of five portals.
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Capsule art
JPG, 920 × 430 and 1232 × 706
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VindR Games logo
SVG and PNG (transparent), for dark and light backgrounds
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VindR Games avatar
PNG, 800 × 800
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VindR Games banner
JPG, 2560 × 1080
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About the developer
VindR Games is me, a solo developer from Norway. I have an engineering degree in computer science and more than ten years of professional software development behind me, plus a few game jams. I've always loved games, programming and game design. So I started making the games I want to play myself. Dungeoneers Idle is the first one.
Contact
Questions, interviews or anything else: support@vindrgames.com. The demo is free on Steam, so you can play it right away. Making a video, a stream or an article about the game? Content creators and press can ask for a key to the full game at support@vindrgames.com.











